NVIDIA RTX series 3X faster with mesh shading in Vulkan, RTX2080 handles 20 billion triangles/second

DSOGaming writes: “While we still havent seen a single game taking advantage of the new RTX technology, game developers have been recently experimenting with it. One of them is Roblox and according to its Technical Director, Arseny Kapoulkine, the new NVIDIA RTX series is 3X faster in Vulkan when using mesh shading than traditional raster.”

Author: N4G