The Indie Game Website writes: “Maia is a passion project from one man, Simon Roth. For over six years, loving details have been injected into every barren crevice of his strange world. Countless light sources, thousands of lines of unique (and hilarious) text, and systems upon systems upon systems.
An unfortunate side effect of solo development, however, can be a narrowing of production vision. Details are all well and good, but if the foundations of a game result in an average experience theres no amount of colonist slam poetry competitions that can save it.”