Kotaku: Final Fantasy XV is a smart game, but it shipped with a lot of rough spots. A ten year long development cycle with multiple directors didnt help, even if eventual project leader Hajime Tabata did a decent job righting the ship. At launch, though, the game had some strange problems. An entire late-game chapter was so laborious that it later got altered in a patch; in its first iteration, major plot beats seemed to be missing, and there were clear gaps left in places where DLC content was later meant to fit.
Im excited to see how Final Fantasy XV has matured. I like this game, even its messier debut version, and now I want to give it a second chance. By weaving the new content with the old, I hope I find a marvelous new tapestry to admire.