The UK Games Industry in 2018: Winners and Losers

Last year was a mixed 12 months for the UK boxed games market. Revenue from boxed software fell 2.8 per cent year-on-year, which is a modest fall and primarily driven by underperforming AAA games. The actual number of physical games dropped 7.1 per cent.
However, console sales rose slightly, and there were three games released that sold over one million units in physical form.

Author: N4G