Night Call’s Noir-Laden Streets are Intriguing if a Little Lacking | Hardcore Gamer

Perhaps its asking too much to lay out a fully-detailed, 1:1 geometry of a city like Paris while one is on route, yet the repetitive nature of ones journey on a visual side does tend to work against what is, in actuality, a fair approach to dialog-based investigatory work here. Hopefully the variety in its NPC passengers, as well as some worthwhile dilemmas pertaining to which fares to prioritize, can help give Night Call the gameplay edge it so clearly seeks.

Author: N4G

Back To Top