Lots of zombie games have pockets of survivors, but Dying Light 2 is aiming to make a richer experience surrounding them. The survivor camps that largely manifest around the safety of rooftops play into your gameplay, as your decisions will be reflected in the communities. A new piece of concept art shows a rooftop farm.
As described by Techland, your choices will help uncover new areas and impact how they thrive. The studio suggests that helping survivors will often come at some personal cost, so you’ll need to choose between putting your own needs or those of the community first. The studio promises that each player’s city will be a reflection of their own personality and choices.
“You will be shaping the world around you using resources you collect and steps you choose to take,” creative director Adrian Ciszewski said. “The path to achieving your goal will at times take unexpected turns, but you can always get back on track, at a certain cost. The thriving rooftops are visible proof of a path once taken by the protagonist–the more he helps the survivors, putting his own needs aside, the more life and hope can spread throughout the city. Players will have their own cities that entirely reflect them in Dying Light 2.”
Dying Light 2 was confirmed in 2018, but got a shot in the arm recently with the announcement that Square Enix is partnering with Techland to distribute the game. It will be a part of Square Enix’s E3 2019 press conference, which is scheduled to take place on Monday, June 10 at 6 PM ET / 9 PM PT. Other games appearing at that event will be Marvel’s Avengers, new game Outriders, and very likely the remake of Final Fantasy VII.
For more on Dying Light 2, check out what we know and what we’d like to see.