Oddworld: Soulstorm Gameplay: Abes Old-School Return is a Beautiful Thing | Ars Technica

Sam Machkovech from Ars Technica writes: “There’s no guarantee that the final game, slated for a “2020” launch, will turn out all that remarkable. But after attending the world-premiere gameplay session at a pre-E3 showcase, I came away impressed and optimistic. The game’s original 2D mechanics have returned, only revamped with a Pikmin-like follower system, a new crafting interface, explosive weaponry, and impressively destructible environments.”

Author: N4G

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