Client-side debris in Rainbow Six Siege is finally getting fixed in 2020

A long-standing Siege issue is in line for improvement

Effects like debris in Rainbow Six Siege are calculated client-side meaning that the results are particular to each users game client rather than being consistent for the entire server. Sometimes, that means you have an entirely different sightline than your opponent, and the inconsistencies have been giving players occasional fits for years.

Author: N4G

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