John Wick Hex Review (TheSixthAxis)

TSA writes: “When you think of the idea of a John Wick video game, its hard not to imagine it taking the form of some kind of non-stop action game. After all, these are movies built around delivering intense, brutal and perfectly choreographed fight scenes and gunplay at a breakneck pace. It seems obvious that translating that world into an interactive video game would result in something along the lines of Max Payne or a John Woo Stranglehold joint. Evidently, John Wick Hex developer Bithell Games never received that memo, because what theyve created is the furthest thing from an action shooter possible. Yet, surprisingly, its still a faithful love letter to the world of the Baba Yaga.”

Author: N4G

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