Final Fantasy 7 Remake’s Dialogue Was Basically Rewritten

In a new episode detailing the work that went into the upcoming PS4 title Final Fantasy VII Remake, Square Enix has revealed that the team rewrote the game’s dialogue to bring it up-to-date with “modern games.”

The latest behind-the-scenes look at Final Fantasy VII Remake’s development sees longtime series writer Kazushige Nojima explaining his rationale for rewriting the entirety of Final Fantasy VII in preparation for Remake. According to Nojima, FFVII’s text-based dialogue was not the most conducive to effective voice acting.

“When Square Enix told me we were doing Remake, I first asked how much we could alter the dialogue because the dialogue in the original game was designed to be read by the player,” Nojima said. “It was not voiced. [Now that we] have these super realistic characters and performance, I have gone back and written in all the bits that were omitted because we didn’t feel we needed to go into that depth with the original’s simpler characters.”

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Author: GameSpot

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