While Marvel’s Avengers is looking to carve out its own unique place in the Marvel mythos, it will also lean on some familiar sights for longtime fans–not just in terms of the heroes or their various outfits, but also the locations peppered throughout the world.
With the game’s format allowing missions to take place in pretty much any real-world location–with more able to be added in post-release updates–the Crystal Dynamics team has a lot to work with. In an interview with IGN, art director Brenoch Adams talked about the team’s approach to world design, and how it would mix the real world with iconic fictional Marvel locations.
“There are a number of important Marvel landmarks nested in real world locations that were must-haves,” Adams said, though he warned that the game versions may not be exactly the same as their regular iterations. “Some of these locations have been augmented to fit the world state in our story. In New York, Avengers tower is reclaimed by AIM after the catastrophic events of A-day. In Jersey City, we have a location that Kamala Kahn fans will most certainly recognize. In San Francisco, Avengers West Coast Headquarters dominates the city skyline on Treasure Island.”