GameEnthus Podcast Unepisode 1: Assumptive Musings or Up to Speed

This week  Mike (@AssaultSuit), Tiny (@Tiny415) and Aaron (@Ind1fference) talk about things like: Guacamelee! 2, Flipping Death, Dead Cells, 3DS, 2DS, Kingsman The Golden Circle, The Darkest Minds, Mario Kart 7, Pixel Ripped 1989, Dante’s Inferno, Splinter Cell Blacklist, We Happy Few, Wolf of the Battlefield: Commando 3, Arrested Development, Sea of Thieves, Ready Player One, Armada, Quakeholio, Doom Eternal, Diablo on Switch, Timesplitters, Torchlight, Extra Life and more.

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Author: N4G

By treating Sea of Thieves as a AAA game, Microsoft failed it

The Loot Gaming’s writer shares his opinion that Sea of Thieves shares nothing in common with $60 AAA releases and that Microsoft had other options with their sales model in order to create a gaming platform with this title. It notes the success of the game in terms of player base but also shows that not only does this not translate to sales but it also doesn’t necessarily mean active players.

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Author: N4G

Dead Cells Review – A Phenomenal Melding of Two Contradictory Genres | GameCloud

Nick Ballantyne at GameCloud writes: “Dead Cells is a fantastic melding of two seemingly contradictory design philosophies. A Roguelike at heart, the game utilises Metroidvania levels in a way that gives the player freedom of choice without making any style of play pointless. Theres plenty of opportunities to employ your brain cells in crafting different builds of stats and items, and even with the simplistic combat, the game is a blast to get through. I cannot recommend the game highly enough, and it may very well have cracked a gap through my cynicism for the first time since I saw Yennifer on a unicorn.”

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Author: N4G